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Computers & Technology eBooks
WiFi, WiMAX and LTE Multi-hop Mesh Networks: Basic Communication Protocols and Application Areas (Information and Communication Technology Series,) 

WiFi, WiMAX and LTE Multi-hop Mesh Networks: Basic Communication Protocols and Application Areas (Information and Communication Technology Series,)
by Hung-Yu Wei, Jarogniew Rykowski, Sudhir Dixit
Wifi, WiMAX, and Cellular Multihop Networks presents an overview of WiFi-based and WiMAX-based multihop relay networks. As the first text...
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Next Generation Wireless LANs: 802.11n and 802.11ac 

Next Generation Wireless LANs: 802.11n and 802.11ac
by Eldad Perahia, Robert Stacey
If you've been searching for a way to get up to speed on IEEE 802.11n and 802.11ac WLAN standards without...
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CWDP Certified Wireless Design Professional Official Study Guide: Exam PW0-250 

CWDP Certified Wireless Design Professional Official Study Guide: Exam PW0-250
by Shawn M. Jackman, Matt Swartz, Marcus Burton, Thomas W. Head
The official study guide for the Certified...
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Advanced 3D Game Programming with DirectX 10.0 (Wordware Game and Graphics Library) 

Advanced 3D Game Programming with DirectX 10.0 (Wordware Game and Graphics Library)
by Peter Walsh
Advanced 3D Game Programming with DirectX 10.0 provides a guide to developing cutting-edge games using DirectX 10.0. Beginning with the...
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Introduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Graphics Library) 

Introduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Graphics Library)
by Frank Luna
Introduction to 3D Game Programming with DirectX 9.0 provides an introduction to programming interactive 3D computer graphics using DirectX 9.0,...
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Programming Role Playing Games with DirectX (Game Development Series) 

Programming Role Playing Games with DirectX (Game Development Series)
by Jim Adams
In comparison to the popular first edition, "Programming Role Playing Games with DirectX (1931841098), this second version covers the updated...
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Programming a Multiplayer FPS in DirectX (Charles River Media Game Development) 

Programming a Multiplayer FPS in DirectX (Charles River Media Game Development)
by Vaughan Young
If you have experience with C++ and DirectX and have always wanted to program your own game, this is the...
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Beginning DirectX 10 Game Programming 

Beginning DirectX 10 Game Programming
by Wendy Jones
Discover the exciting world of game programming and 3D graphics creation using DirectX 10! "Beginning DirectX 10 Game Progmramming"...
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ShaderX3: Advanced Rendering with DirectX and OpenGL (Charles River Media Graphics) 

ShaderX3: Advanced Rendering with DirectX and OpenGL (Charles River Media Graphics)
by Wolfgang Engel
Welcome to the latest volume of ShaderX! This all-new collection is packed with insightful new techniques, innovative approaches to common...
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Introduction to 3D Game Programming with Direct X 9.0c: A Shader Approach (Wordware Game and Graphics Library) 

Introduction to 3D Game Programming with Direct X 9.0c: A Shader Approach (Wordware Game and Graphics Library)
by Frank Luna
Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach presents an introduction to programming interactive computer graphics, with...
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